Is Apple Making the Right Moves With iPhone?

As the roar settles from Monday’s iPhone 3G S announcement, the skeptical are looking closer at all the details surrounding Apple’s latest moves, and they are finding some potentially sticky issues.


One of which, as noted by the enthusiast blog Engadget, is an incompatibility in the graphics libraries in the iPhones. The iPhone 3G uses the OpenGL ES 1.1 library while the 3G S uses the OpenGL ES 2.0, and the two are not compatible. In fact, they are on separate development tracks.


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